![]() ![]() Outside of these two, other exploration abilities are earned through several different means. Pictured: Using the Floodgate Key drains water from an area and allows exploration. I abused these two abilities throughout the game, because they speed up exploration and backtracking. Juste starts out being able to dash forward and backward. Relics are not the only source of exploration abilities this time. Castlevania: Harmony of Dissonance – Features Exploration abilities It’s a unique and interesting mode, just not something I’ll end up messing around too much with. You can use special moves which deplete MP and that’s about it. The stats you begin with are those you end up with. Playing as MAXIM feels more like playing a classical Castlevania game. This starts a fight against the actual boss – Dracula and eventually leads to the better ending.īeating Harmony of Dissonance unlocks the Boss Rush mode and beating it properly (the second ending) unlocks a Sound Test menu.Īdditionally, there’s a special mode where you play as Maxim, if you enter MAXIM as the name of your save file, but I don’t think you need to beat the game to unlock that one. You also need to then defeat the final boss while wearing the two bracelets (Juste’s and Maxim’s). Once you get those, the door to the final boss room in the other castle opens. I resorted to a guide in order to figure out the more advanced ending, but in hindsight, I could have done it by myself.įor one ending, you just need to unlock the final boss room and beat the boss in one of the castles (the other one was locked).įor the second and the better one, you need to keep exploring and collect all the relics or, more specifically every relic from the Vlad subgroup (rib, eye, heart of Vlad, etc.). The game had two endings as far as I know. Even Dracula was relatively easy, especially compared to the one in Circle of the Moon. Sure, skill was still required to get past the later bosses, but the fights didn’t take long at all. Holy Book), I didn’t really feel like I was in danger anymore. Past the early game, once I got the Bolt spell book and figuring out how overpowered it was when combined with the Bible (i.e. Once I did find and defeat the Shadow, everything fell into place and I ended up clearing the rest of the game in what felt like record speed. To be specific, I couldn’t find the room where Maxim and the Shadow boss were. I got a few bosses and earned a few navigating abilities, but I wasn’t sure where to go next, so I ended up exploring almost every dead end before finally figuring it out. With that said, the middle part of the game was about me being lost. Several times, I even managed to approach a boss room from the opposite direction, defeating them and only then getting to a save point past their room. You find her, she gets taken again and then you save her at the end. Pictured: Lydie is more of a non-character in Harmony of Dissonance. Very often, you aren’t sure if you’re going in the correct direction and you end up wandering around, desperately searching for a Save Point just so you’ll know you didn’t waste the last 20 minutes or so. There are also more bosses and things to collect, of course, but the biggest effect this has is that you get lost. The map is the same for both, but the enemy and item placement is different and you need to fully explore both of them to get to the end of the game. Back then, I thought they just overlapped, with unique parts for each one, but they are in fact two separate castles with the same layout. As I said in my previous posting, the castle in Harmony of Dissonance is actually two castles. Instead, my trouble was with navigating through the castle. Once the levels started pouring in, surviving the short term wasn’t as big of an issue anymore. ![]() Luckily, I was also dying close to save points, so I never wasted a lot of time and it didn’t get annoying. In the early game, I died relatively often, because the enemies were taking big chunks of Juste’s health with each hit. ![]() Instead, I’ll try to follow a format similar to how I talked about Circle of the Moon. It’s difficult to say, so I just wont say it. I also died less often, I think, so the total time was probably slightly over 8 hours. Compared to 10 and a half hours on record and probably about 12 hours in total with Circle of the Moon, it took me 7 hours and 15 minutes on record to win Harmony of Dissonance. Castlevania: Harmony of Dissonance is a shorter game compared to Circle of the Moon, that’s for sure. ![]()
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